图形化界面
库:numpy,pygame
效果:
源代码:
#调用pygame库 import pygame import sys #调用常用关键字常量 from pygame.locals import QUIT,KEYDOWN import numpy as np #初始化pygame pygame.init() #获取对显示系统的访问,并创建一个窗口screen #窗口大小为670x670 screen = pygame.display.set_mode((670,670)) screen_color=[238,154,73]#设置画布颜色,[238,154,73]对应为棕黄色 line_color = [0,0,0]#设置线条颜色,[0,0,0]对应黑色 white_color=[255,255,255]#白棋颜色 black_color=[0,0,0]#黑棋颜色 pygame.mixer.init() pygame.mixer.music.load("bg 音乐(BgMusic)_爱给网_aigei_com.mp3") pygame.mixer.music.play(-1)#背景音乐def check_win(over_pos):#判断五子连心mp=np.zeros([15,15],dtype=int)for val in over_pos:x=int((val[0][0]-27)/44)y=int((val[0][1]-27)/44)if val[1]==white_color:mp[x][y]=2#表示白子else:mp[x][y]=1#表示黑子for i in range(15):#判断棋盘里横向的五子连心pos1=[]pos2=[]for j in range(15):if mp[i][j]==1:pos1.append([i,j])else:pos1=[]if mp[i][j]==2:pos2.append([i,j])else:pos2=[]if len(pos1)>=5:#五子连心return [1,pos1]if len(pos2)>=5:return [2,pos2]for j in range(15):#判断棋盘里竖向的五子连心pos1=[]pos2=[]for i in range(15):if mp[i][j]==1:pos1.append([i,j])else:pos1=[]if mp[i][j]==2:pos2.append([i,j])else:pos2=[]if len(pos1)>=5:return [1,pos1]if len(pos2)>=5:return [2,pos2]for i in range(15):#判断右斜的五子连心for j in range(15):pos1=[]pos2=[]for k in range(15):if i+k>=15 or j+k>=15:breakif mp[i+k][j+k]==1:pos1.append([i+k,j+k])else:pos1=[]if mp[i+k][j+k]==2:pos2.append([i+k,j+k])else:pos2=[]if len(pos1)>=5:return [1,pos1]if len(pos2)>=5:return [2,pos2]for i in range(15):#判断左斜的五子连心for j in range(15):pos1=[]pos2=[]for k in range(15):if i+k>=15 or j-k<0:breakif mp[i+k][j-k]==1:pos1.append([i+k,j-k])else:pos1=[]if mp[i+k][j-k]==2:pos2.append([i+k,j-k])else:pos2=[]if len(pos1)>=5:return [1,pos1]if len(pos2)>=5:return [2,pos2]return [0,[]]def find_pos(x,y):#找到显示的可以落子的位置for i in range(27,670,44):for j in range(27,670,44):L1=i-22L2=i+22R1=j-22R2=j+22if x>=L1 and x<=L2 and y>=R1 and y<=R2:return i,jreturn x,ydef check_over_pos(x,y,over_pos):#检查当前的位置是否已经落子for val in over_pos:if val[0][0]==x and val[0][1]==y:return False#表示已落子if x not in range(27, 670, 44) or y not in range(27, 670, 44):#判断棋子是否出界return Falsereturn True#表示没有落子def showFont(screen, text, location_x, locaiton_y, height):#显示出胜利方胜利的字样font = pygame.font.SysFont(None, height)font_image = font.render(text, True, (255, 215, 0), (255, 255, 255)) # 金黄色font_image_rect = font_image.get_rect()font_image_rect.x = location_xfont_image_rect.y = locaiton_yscreen.blit(font_image, font_image_rect)flag=False tim=0#计时 p = 0#判断的标志over_pos=[]#表示已经落子的位置while True:#不断训练刷新画布for event in pygame.event.get():#获取事件,如果鼠标点击右上角关闭按钮,关闭if event.type == QUIT:sys.exit()screen.fill(screen_color)#清屏for i in range(27,670,44):#先画竖线if i==27 or i==670-27:#边缘线稍微粗一些pygame.draw.line(screen,line_color,[i,27],[i,670-27],4)else:pygame.draw.line(screen,line_color,[i,27],[i,670-27],2)#再画横线if i==27 or i==670-27:#边缘线稍微粗一些pygame.draw.line(screen,line_color,[27,i],[670-27,i],4)else:pygame.draw.line(screen,line_color,[27,i],[670-27,i],2)#在棋盘中心画个小圆表示正中心位置pygame.draw.circle(screen, line_color,[27+44*7,27+44*7], 8,0)for val in over_pos:#显示所有落下的棋子pygame.draw.circle(screen, val[1],val[0], 20,0)#判断是否存在五子连心res=check_win(over_pos)if res[0]!=0:#如果五子连心p += 1for pos in res[1]:#用金黄色矩形框框出五子连心的五个棋子pygame.draw.rect(screen,[255,215,000],[pos[0]*44+27-22,pos[1]*44+27-22,44,44],6,1)if len(over_pos)%2==0:#如果白棋胜str = 'White Wins!'#显示的字样else:str = 'Black Wins!'win_x = 27+1.5*44#显示胜利字样在画布上的位置win_y = 27+2*44win_size = 120#胜利字样的大小showFont(screen, str, win_x,win_y,win_size) # 居上中,字号120pygame.mouse.set_visible(True)#返回光标在调用该方法之前的可视化情况pygame.display.update()#刷新显示if p==1:#当判断值p=1时bg_music4 = pygame.mixer.Sound("win_爱给网_aigei_com.mp3")#播放胜利的音乐bg_music4.play()continue#游戏结束,停止下面的操作#获取鼠标坐标信息x,y = pygame.mouse.get_pos()x,y=find_pos(x,y)if check_over_pos(x,y,over_pos):#判断是否可以落子,再显示pygame.draw.rect(screen,[255,255,255],[x-22,y-22,44,44],2,1)#如果可以落子,则显示白色的框框keys_pressed = pygame.mouse.get_pressed()#获取鼠标按键信息#鼠标左键表示落子,tim用来延时的,因为每次循环时间间隔很断,容易导致明明只按了一次左键,却被多次获取,认为我按了多次if keys_pressed[0] and tim==0:flag=Trueif check_over_pos(x,y,over_pos):#判断是否可以落子,再落子if len(over_pos)%2==0:#黑子over_pos.append([[x,y],black_color])else:over_pos.append([[x,y],white_color])bg_music3 = pygame.mixer.Sound("检查(check)_爱给网_aigei_com.mp3")#播放落子时的音效bg_music3.play()#鼠标左键延时作用if flag:tim+=1if tim%50==0:#延时200msflag=Falsetim=0pygame.display.update()#刷新显示